// Copyright (c) Microsoft Corporation.  All rights reserved.

// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently

#pragma once

//Define Unicode
#ifndef UNICODE
#define UNICODE
#endif

// Common platform Headers
#include <vcclr.h>
#include <Windows.h>
#include <msclr\marshal.h>

// Common D3D Headers
#include "D3DX10.h"
